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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01530 | Interface | Minor | Always | Mar 15, 2008, 12:10 | Mar 15, 2008, 14:14 |
Tester | Firewave | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | zsoltvasvari | Resolution | Fixed | OS | Windows XP/Vista 64-bit |
Status [?] | Resolved | Driver | |||
Version | 0.123u5 | Fixed in Version | 0.123u6 | Build | Debug |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01530: Various Drivers: [debug] bitmap memory leaks | ||||
Description |
--- memory leak warning --- allocation #003526, 41600 bytes (src/lib/util/bitmap.c:58) allocation #003525, 32 bytes (src/lib/util/bitmap.c:48) a total of 41632 bytes were not free()'d Here are some exmaples (there are more): mw8080bw.c: desertgu mw8080bw.c: roadrunm system1.c: shtngms1 system1.c: shtngmsa system1.c: shtngmst dkong.c: shootgal segaxbd.c: loffire (twice) segaxbd.c: loffirej (twice) segaxbd.c: loffireu (twice) namcos22.c: timecris namcos12.c: g13knd segas18.c: lghost (three times) |
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Steps To Reproduce | |||||
Additional Information |
Name changes in 0.130u3: < Shooting Master (8751 315-5159) [name: shtngms1 - parent: shtngmst] > Shooting Master (8751 315-5159) [name: shtngmst1 - parent: shtngmst] < Shooting Master (EVG, 8751 315-5159) [name: shtngmsa - parent: shtngmst] > Shooting Master (EVG, 8751 315-5159) [name: shtngmsta - parent: shtngmst] |
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Github Commit | |||||
Flags | Debug build specific | ||||
Regression Version | 0.123u5 | ||||
Affected Sets / Systems | Various Drivers | ||||
Attached Files
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Relationships
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Notes
1
No.00169
zsoltvasvari Developer
Mar 15, 2008, 13:49
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Looks like it's all the gun games -- I bet I broke it somehow. |
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