Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01530 Interface Minor Always Mar 15, 2008, 12:10 Mar 15, 2008, 14:14
Tester Firewave View Status Public Platform MAME (Self-compiled)
Assigned To zsoltvasvari Resolution Fixed OS Windows XP/Vista 64-bit
Status [?] Resolved Driver
Version 0.123u5 Fixed in Version 0.123u6 Build Debug
Fixed in Git Commit Github Pull Request #
Summary 01530: Various Drivers: [debug] bitmap memory leaks
Description --- memory leak warning ---
allocation #003526, 41600 bytes (src/lib/util/bitmap.c:58)
allocation #003525, 32 bytes (src/lib/util/bitmap.c:48)
a total of 41632 bytes were not free()'d

Here are some exmaples (there are more):
mw8080bw.c: desertgu
mw8080bw.c: roadrunm
system1.c: shtngms1
system1.c: shtngmsa
system1.c: shtngmst
dkong.c: shootgal
segaxbd.c: loffire (twice)
segaxbd.c: loffirej (twice)
segaxbd.c: loffireu (twice)
namcos22.c: timecris
namcos12.c: g13knd
segas18.c: lghost (three times)
Steps To Reproduce
Additional Information Name changes in 0.130u3:

< Shooting Master (8751 315-5159) [name: shtngms1 - parent: shtngmst]
> Shooting Master (8751 315-5159) [name: shtngmst1 - parent: shtngmst]

< Shooting Master (EVG, 8751 315-5159) [name: shtngmsa - parent: shtngmst]
> Shooting Master (EVG, 8751 315-5159) [name: shtngmsta - parent: shtngmst]
Github Commit
Flags Debug build specific
Regression Version 0.123u5
Affected Sets / Systems Various Drivers
Attached Files
 
Relationships
related to 03185ResolvedFirewave All games using Lightguns: [debug] Bitmap memory Leak 
Notes
1
User avatar
No.00169
zsoltvasvari
Developer
Mar 15, 2008, 13:49
Looks like it's all the gun games -- I bet I broke it somehow.