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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01559 | Sound | Minor | Always | Mar 21, 2008, 01:05 | May 2, 2008, 01:41 |
Tester | geforcefly | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Fixed | OS | Windows XP/Vista 32-bit | |
Status [?] | Resolved | Driver | |||
Version | 0.123u6 | Fixed in Version | 0.124u5 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01559: All sets in meritm.c: Sounds are played 2x normal pitch | ||||
Description | The pitch of all sounds played in mtouch6 are exactly twice the normal pitch. Other sets in meritm.c not tested due to not working status of other megatouch sets. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | All sets in meritm.c | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.00297
Tafoid Administrator
Mar 21, 2008, 02:12
edited on: May 31, 2012, 05:34 |
This is a decent enough video to give validity to the bug claim. This seems to be a video of then MegaTouch IV (judging by the copyright date and demo sequence) and indeed has a lower pitch than what is currently in MAME. Since all games in the driver have the same profile - I'm confirming and adding applicable sets. |
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No.00832
Tafoid Administrator
Apr 28, 2008, 00:51
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Submitted a DIFF to MAMEDEV to resolve this and match the pitch of MAME to that of the reference recording. Based on 0.124u4 sources. |