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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01673 | Graphics | Major | Always | Apr 5, 2008, 02:55 | Apr 11, 2008, 14:49 |
Tester | Terryn | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.124a | Fixed in Version | 0.124u2 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01673: sfj: Game backgrounds replaced with other images | ||||
Description | Street Fighter (Japan) [NOT its parent] has a problem where the backgrounds consist of elements from other screens. For example, the in-game gameplay demo shows large amounts of the high score table instead of the stage background. The real background displays whenever the playing field scrolls horizontally, and the bad background resumes display when this stops. | ||||
Steps To Reproduce | Simply enter a match or watch the gameplay demo. | ||||
Additional Information | I also tried this in MAMEUI .124u1, and the issue was still there. Apologies, but I have not tried any other clone sets, so this problem may also be occuring in at one (or both) of them. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.123u4 | ||||
Affected Sets / Systems | sfj | ||||
Attached Files
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Notes
2
No.00574
etabeta Developer
Apr 5, 2008, 05:53
edited on: Apr 5, 2008, 06:09 |
confirmed. regression is 0.123u4. EDIT: it's been a typo in 123u4. patch submitted. |
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No.00630
aaron Developer
Apr 11, 2008, 14:49
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From Fabio Priuli |