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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 01737 | Graphics | Minor | Always | Apr 21, 2008, 06:22 | Apr 21, 2008, 09:32 |
| Tester | ReyVGM | View Status | Public | Platform | MAMEUI |
| Assigned To | Resolution | Suspended | OS | Windows XP/Vista 32-bit | |
| Status [?] | Closed | Driver | |||
| Version | 0.124 | Fixed in Version | Build | Normal | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 01737: duckhunt: Graphic not showing during gameplay. | ||||
| Description |
If you let the demonstration run, you can see that each time the computer shoots a duck or clay pigeon, the word "SHOT" appears on the bottom. However, when you play the game such words do not appear. I am not sure if that happens on the original hardware. |
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| Github Commit | |||||
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| Regression Version | |||||
| Affected Sets / Systems | duckhunt | ||||
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Notes
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No.00755
Fujix Administrator
Apr 21, 2008, 09:31
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I think this can't be a bug unless someone confirm with the real pcb. In the game play, the screen flashes instead of the SHOT text, this is a same behaviour as Duck Hunt sets on other NES-based hardware. |
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