Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01758 Graphics Minor Always Apr 27, 2008, 23:12 31 days ago
Tester Tafoid View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Bugs That Aren't Bugs OS
Status [?] Resolved Driver snk.cpp
Version 0.124u4 Fixed in Version Build
Fixed in Git Commit Github Pull Request #
Summary 01758: jcross: [possible] You can see the character set used to enter the initials in the high score screen.
Description Same behavior as in 00507 and 00367 and 01660, during the demonstration sequence - the high scores are displayed along with the character set that you use to enter the initials.

Personally, I don't think these are bugs. Seems more likely to be lazy and or sloppy programming instead. Anyway - it's documented.
Steps To Reproduce
Additional Information Changed from jcross.c to SNK.c in 0.127u1
Github Commit
Flags Possible
Regression Version
Affected Sets / Systems jcross
Attached Files
png file icon 0000.png (2,779 bytes) Apr 27, 2008, 23:18
png file icon jcross-0127u1.png (3,210 bytes) Aug 30, 2008, 13:06
Relationships
related to 00507Resolved  vangrd2, madcrash, sgladiat: [possible] You can see the set of characters and text used to enter the initials on the high score table. 
related to 00367Resolved  actfancr, actfancrj, actfancr1: [possible] You can see the character set used to enter the initials in the high score screen. 
related to 01660Resolved  canvas, mainsnk: [possible] You can see the character set used to enter the initials in the high score screen. 
Notes
3
User avatar
No.02275
M.A.S.H.
Senior Tester
Aug 30, 2008, 13:07
The Hi-score screen size has been fixed in MAME 0.127u1.
It shows now the full character set as many other games too (see new screenshot).
The bug can be closed...
User avatar
No.02276
Tafoid
Administrator
Aug 30, 2008, 15:58
The fact that these show character sets are precisely why they are set up as a bug, not the missing "1up high score 2up" line. I've set this and all related to possible, pending some PCB verification. Hopefully we'll get confirmation that these are like this on the actual PCB's and be able to BTANB these...
User avatar
No.20283
MetalGod
Senior Tester
31 days ago
I've found this video of Gladiator 1984.
This is definitely a common behaviour in SNK pcb's of those years.
I'm closing all the related bugs.