Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01925 Color/Palette Minor Always Jun 23, 2008, 12:37 Jul 12, 2008, 12:13
Tester tasuku View Status Public Platform MAME (Self-compiled)
Assigned To nicolasa Resolution Fixed OS
Status [?] Resolved Driver taito_f3.cpp
Version 0.125u6 Fixed in Version 0.126u1 Build C2D
Summary 01925: gunlock, rayforce, rayforcej: The explosive color of the demo is different.
Description The explosive color of the demo is different.
Steps To Reproduce
Additional Information
Flags
Regression Version
Affected Sets / Systems gunlock, rayforce, rayforcej
Attached Files
png file icon rayforcj_demo_mame.png (2,426 bytes) Jun 23, 2008, 12:37
jpg file icon rayforcj_demo_arcade.jpg (8,118 bytes) Jun 23, 2008, 12:38
Relationships
related to 01917Resolvednicolasa gunlock, rayforce, rayforcej: The color of Battleships is wrong in the 1st stage. 
related to 00895Resolvednicolasa arabianm and clones: During level 6, there is a rain effect, but the water is coloured green. 
related to 00900Resolvednicolasa kaiserkn, kaiserknj, gblchmp, dankuga: When thrown by Azteca's medium punch throw the palette of the thrown character gets all messed up. 
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