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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00900 Color/Palette Major Have not tried Feb 6, 2008, 13:48 Jul 13, 2008, 15:13
Tester -Misc Reporters- View Status Public Platform
Assigned To nicolasa Resolution Fixed OS
Status [?] Resolved Driver
Version 0.62 Fixed in Version 0.126u1 Build
Fixed in Git Commit Github Pull Request #
Summary 00900: kaiserkn, kaiserknj, gblchmp, dankuga: When thrown by Azteca's medium punch throw the palette of the thrown character gets all messed up.
Description When thrown by Azteca's medium punch throw (I think that was the one) the palette of the thrown character gets all messed up. It stays that way the entire round, unless you're hit by Azteca's F, DF, D, DB, B + Punch up close for instance..
Steps To Reproduce
Additional Information Posted by NeoGouki
Github Commit
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Regression Version
Affected Sets / Systems kaiserkn, kaiserknj, gblchmp, dankuga
Attached Files
png file icon kaiserkn062gre_shot1.png (31,328 bytes) Feb 14, 2008, 17:39
png file icon kaiserkn062gre_shot2.png (32,899 bytes) Feb 14, 2008, 17:39
Relationships
related to 00895Resolvednicolasa  arabianm and clones: During level 6, there is a rain effect, but the water is coloured green. 
related to 01917Resolvednicolasa  gunlock, rayforce, rayforcej: The color of Battleships is wrong in the 1st stage. 
related to 01925Resolvednicolasa  gunlock, rayforce, rayforcej: The explosive color of the demo is different. 
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