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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02004 | Crash/Freeze | Critical (emulation) | Always | Jul 13, 2008, 08:04 | Feb 10, 2015, 07:10 |
Tester | Scagazza | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | etabeta | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.126 | Fixed in Version | 0.159 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02004: nbapbp: Hardware error | ||||
Description |
Nba Play By Play stops during boot with this message: Hardware security error -01N |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.125u7 | ||||
Affected Sets / Systems | nbapbp | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.11444
peterferrie Developer
Feb 7, 2015, 00:59
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The security error is shown because the game has unemulated protection. It's the expected result. |
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No.11445
Osso Moderator
Feb 7, 2015, 08:14
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Just to avoid them getting lost, those were some notes from smf at mameworld: The error in MAME is due to a 93C46 being added. According to the board notes, this should only be used when a LAN board is present. Whether the board notes are right or not I can't say. To make the game playable in MAME change src\mame\drivers\hornet.c case 3: /* I/O port 3 */ /* 0x80 = JVSINIT (JAMMA I/F SENSE) 0x40 = COMMST 0x20 = GSENSE 0x08 = EEPDO (EEPROM DO) 0x04 = ADEOC (ADC EOC) 0x02 = ADDOR (ADC DOR) 0x01 = ADDO (ADC DO) */ r = 0xf0 | (eeprom->read_bit() << 3); r |= adc1213x_do_r(adc12138, space, 0) | (adc1213x_eoc_r(adc12138, space, 0) << 2); break; change: r = 0xf0 | (eeprom->read_bit() << 3); to: r = 0xf0; (eeprom->read_bit() << 3); the game will then boot. The time keeper has nothing to do with the message, if it's blank then the game will initialise it. The default contents that mame currently uses are unnecessary and wrong. |