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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02015 | Crash/Freeze | Critical (emulator) | Always | Jul 15, 2008, 23:16 | Jul 17, 2008, 10:18 |
| Tester | etabeta | View Status | Public | Platform | SDLMAME |
| Assigned To | Resolution | Unable to reproduce | OS | MacOS X | |
| Status [?] | Closed | Driver | |||
| Version | 0.126 | Fixed in Version | Build | Debug | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02015: eswatj: freezes with debug on | ||||
| Description | if you run eswatj with "debug 1" in the .ini, and close the debug window, the game will freeze and you have to kill the process from X11... | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
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| Affected Sets / Systems | eswatj | ||||
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Notes
2
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No.01645
Tafoid Administrator
Jul 16, 2008, 04:00
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I'm not seeing that behavior on the baseline Windows 32-bit build. As soon as I kill the debug screen (close it) the game takes over and continues running. Might it be an SDL issue? |
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No.01658
etabeta Developer
Jul 17, 2008, 10:17
edited on: Jul 17, 2008, 10:17 |
doesn't happen here anymore, even using with the same 0.126 build... I must have some problem at my end (I was able to reproduce this issue at every run, only with this particular set). sorry for the false report. |