Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02082 Graphics Minor Always Aug 3, 2008, 19:40 25 days ago
Tester LastNinja2 View Status Public Platform SDLMAME
Assigned To Resolution Fixed OS MacOS X
Status [?] Resolved Driver megaplay.cpp
Version 0.126u3 Fixed in Version 0.226 Build
Summary 02082: Many sets in megaplay.c: "coin interface" from megaplay remains on-screen and credits never decrease
Description When you play Sonic 2 (MegaPlay), after inserting a coin and pressing start, the 'overlayed' messages from MegaPlay system "Press 1P start" and "1 Credit" never disappear from the screen

Also the number of credits does not decrease. (I think the two issues can be related, a sort failure in updating the system status)

[reported on behalf of LastNinja2]

Additional Information: it happens not only in Sonic 2 and Shinobi 3 but also in other games, probably in all megaplay.c sets but not as frequently as in these.
Steps To Reproduce
Additional Information
Flags
Regression Version
Affected Sets / Systems Many sets in megaplay.c
Attached Files
png file icon 0000.png (9,653 bytes) Aug 3, 2008, 19:40
Relationships
has duplicate 05706Closed mp_col3, mp_mazin, mp_shnb3 and mp_soni2: push 1up button to start ? 
has duplicate 06394Closed mp_sonic: Game may be continued without adding credits 
has duplicate 06395Closed mp_soni2: Blank screen at end of game and game credits not working correctly 
Notes
4
User avatar
No.01922
Haze
Senior Tester
Aug 3, 2008, 21:50
it applies to all the megaplay games.. the CPU comms fails sometimes.. (not always, but sometimes)
User avatar
No.01928
etabeta
Developer
Aug 4, 2008, 04:41
should I add: mp_soni2 (and randomly other megaplay.c set) as affected sets?
User avatar
No.11008
DubaiShark
Tester
Sep 25, 2014, 22:05
edited on: Sep 25, 2014, 22:06
Aha I didn't think its that much old since MAME 0.126u3 :\ sorry about that I will do more searching next time before I post anything
User avatar
No.18121
MetalGod
Senior Tester
25 days ago
Fixed in mame 0.226 by Devin Acker