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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02126 | Core | Feature | Always | Aug 17, 2008, 21:40 | Aug 22, 2008, 02:40 |
Tester | Firewave | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | aaron | Resolution | Fixed | OS | Windows XP/Vista 64-bit |
Status [?] | Resolved | Driver | |||
Version | 0.126u5 | Fixed in Version | 0.127u1 | Build | Debug |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02126: corrupt CHDs are reported as missing | ||||
Description | I have a corrupt hellngt CHD, that is reported as missing. The "corruption" is, that it's just 360 MB short of the real one. A simple clrmamepro scan will report it as correct (as it just checks the headers and not the complete file). It is quite misleading as you don't know what's wrong with the file. It should indicate, that there was a problem reading it. | ||||
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Notes
2
No.02109
RansAckeR Tester
Aug 18, 2008, 09:21
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I remember I once had a corrupt zip (roms) file, which allowed me to start and run the game. Offcourse there were problems with the game, but I had no clue what the cause was. I would've expect mame to report such problem. Perhaps this should be extended to the zips/roms if possible? |
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No.02110
Firewave Senior Tester
Aug 18, 2008, 11:47
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I also thought about roms when making the report, but I wanted to stick with the issue I got and maybe look into it later. I think any kind of decompression errors should be reported to the user (IIRC zlib reports CRC issues and other stuff, but you still have an extracted file to work with). |