Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|02132||DIP/Input||Major||Always||Aug 19, 2008, 18:41||Jan 31, 2014, 13:36|
|Tester||LastNinja2||View Status||Public||Platform||MAME (Official Binary)|
|Version||0.127||Fixed in Version||0.147u2||Build||Normal|
|Fixed in Git Commit||Github Pull Request #|
|Summary||02132: ffight2b: Two DIP/Input issues|
This game has two input problems:
- The credits never decrease;
- The lives dip is set at 3 but you only have one life during the game. Changing the number doesn't affect the gameplay.
|Steps To Reproduce|
|Affected Sets / Systems||ffight2b|
|There are no relationship linked to this issue.|
Aug 19, 2008, 22:47
|some kind of protection device handles the coins / dips, it's partially simulated.|
Aug 20, 2008, 09:31
In this game, Dip Switches seem to be mapped at 0x770071 (check code starting at 0x80fa06). I don't know how to handle this though due to the way memory is mapped.
Also look at address 0x770073 and code at 0xc17b10 for 'kinstb' where coinage seems to be handled.
Jan 30, 2014, 18:24
|This doesn't repro with MAME 0.152.|
Jan 31, 2014, 13:36
|Fixed by Angelo Salese (r18578; 0.147u2)|