Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02155 DIP/Input Feature Always Aug 23, 2008, 21:31 Nov 5, 2009, 19:08
Tester M.A.S.H. View Status Public Platform MAME (Self-compiled)
Assigned To M.A.S.H. Resolution Fixed OS
Status [?] Resolved Driver
Version 0.127 Fixed in Version 0.135u1 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02155: mole: Incorrect buttons mapping.
Description The buttons mapping in MAME for Mole Attack's Player 1 uses normal joystick
buttons and not the numpad like in the game Monkey Mole Panic.
If you look at the Mole Attack cabinet pictures, you see that using the
numpad is the right choice. Also the Player 2 buttons mapping is incomplete
(changed DIP to cocktail mode).

I have mapped the P1 buttons like in Monkey Mole Panic and for P2 i used
the ones in Sundance (Cinematronics). This works great and it is
easier to play. The new driver is attached to this report.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems mole
Attached Files
jpg file icon mole_cabinet.jpg (11,796 bytes) Aug 23, 2008, 21:31
c file icon mole.c (9,302 bytes) Aug 23, 2008, 21:31
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Notes
2
User avatar
No.02194
Tafoid
Administrator
Aug 23, 2008, 22:12
Setting this up as a feature request rather than a bug. Since MAME already accounts for this set with 9 button assignments for each player (not as a control pad or joystick) - I don't consider this a bug, but, as you said, the default mappings need work.
User avatar
No.05132
Tafoid
Administrator
Nov 5, 2009, 19:06
edited on: Nov 5, 2009, 19:07
Submitted fix from source file that was attached as well as clarifying some comment information.