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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00228 | Graphics | Major | Have not tried | Jan 27, 2008, 04:54 | Aug 27, 2008, 14:29 |
Tester | Kold666 | View Status | Public | Platform | |
Assigned To | nicolasa | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.102u5 | Fixed in Version | 0.127u1 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00228: sgladiat: Emulation is missing some enemy sprites that are present on the pcb. | ||||
Description |
Emulation is missing some enemy sprites that are present on the pcb. In every level there are red enemies that rides side by side with you and you must fight them. In mame those sprites are missing, that's why the game is so boring and easy in mame. |
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Steps To Reproduce | |||||
Additional Information | sgladiat.c changed to snk.c in 0.127u1 | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | 0.37b13 (addition) | ||||
Affected Sets / Systems | sgladiat | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.02240
nicolasa Developer
Aug 27, 2008, 08:58
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it was a debug dip switch. |
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No.02243
Kold666 Developer
Aug 27, 2008, 14:29
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The "allow continue" dipswitch is the debug dipswitch |