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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02324 | Gameplay | Critical (emulation) | Always | Sep 23, 2008, 10:21 | Oct 9, 2008, 08:48 |
Tester | arael86 | View Status | Public | Platform | MAMEUI |
Assigned To | aaron | Resolution | Fixed | OS | Windows XP/Vista 64-bit |
Status [?] | Resolved | Driver | |||
Version | 0.127u4 | Fixed in Version | 0.127u7 | Build | 64-bit |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02324: dokyusei, dokyusp, gakusai, gakusai2: Game doesn't start | ||||
Description |
Launching these games results in a black / white / corrupted screen (depending on the set) forever. emulation don't actually freeze (and you can hear noise from the sound emulation) previously they briefly stayed in that screen and then moved to correct emulation |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.127u1 | ||||
Affected Sets / Systems | dokyusei, dokyusp, gakusai, gakusai2 | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
6
No.02546
etabeta Developer
Sep 23, 2008, 11:32
edited on: Sep 23, 2008, 11:36 |
here, the games don't start but stay on a black screen no crash however. are you sure MAME is crashing at your end? |
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No.02547
arael86 Tester
Sep 23, 2008, 11:39
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no, just the game crashes |
No.02548
etabeta Developer
Sep 23, 2008, 11:40
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ok, therefore my problem is different. however, I cannot confirm the crash on SDLMAME 0.127u4 (32bit) |
No.02551
arael86 Tester
Sep 23, 2008, 11:49
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maybe i used the wrong word. I mean yes, the game freezes on black screen to me too. MAME is still working. |
No.02552
etabeta Developer
Sep 23, 2008, 11:53
edited on: May 17, 2009, 19:41 |
then, please, keep your time to read http://mametesters.org/legend.html before posting issues and choose the correct values in the various fields. we appreciate your reports but if they are correctly entered the first time, it's easier to have them fixed soon :) |
No.02641
Mamesick Senior Tester
Sep 29, 2008, 06:40
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Changing the main IRQs to HOLD_LINE instead of ASSERT_LINE (and removing an unused IRQ) makes the games work perfectly. No time to attach a diff because I'm away from home. However it's easy to find where the changes have to be applied. |