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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02357 | Graphics | Minor | Always | Sep 24, 2008, 18:34 | Apr 9, 2014, 15:53 |
Tester | Terryn | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.127u4 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02357: emeralda, emeraldaja: The rotating logo is garbled. | ||||
Description | The opening game logo is garbled; it looks like a portion of it is duplicated and placed over the bottom section. | ||||
Steps To Reproduce | |||||
Additional Information | Tested on MAME self-compile and MAMEUI .127u4. Regression appears to be in .127u4, as a testing in .127u3 does not show this issue. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.127u4 | ||||
Affected Sets / Systems | emeralda, emeraldaja | ||||
Attached Files
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emeraldia_garble_logo.png (12,568 bytes) Sep 24, 2008, 18:34
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.02570
Haze Senior Tester
Sep 25, 2008, 07:26
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the different sets behave in different ways, fixing one seems to have broke the others. |
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No.02575
Terryn Tester
Sep 25, 2008, 22:13
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Added affected clone emerldja to report. Clone emeraldj not affected. |
No.10552
AWJ Developer
Apr 9, 2014, 15:53
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I think there must be a difference between NA1 and NA2 hardware in how the ROZ tilemap is decoded. Is emeralda the only game in the driver that uses the ROZ layer? |