Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02357 Graphics Minor Always Sep 24, 2008, 18:34 Apr 9, 2014, 15:53
Tester Terryn View Status Public Platform MAME (Self-compiled)
Assigned To Resolution Open OS
Status [?] Confirmed Driver
Version 0.127u4 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02357: emeralda, emeraldaja: The rotating logo is garbled.
Description The opening game logo is garbled; it looks like a portion of it is duplicated and placed over the bottom section.
Steps To Reproduce
Additional Information Tested on MAME self-compile and MAMEUI .127u4. Regression appears to be in .127u4, as a testing in .127u3 does not show this issue.
Github Commit
Flags
Regression Version 0.127u4
Affected Sets / Systems emeralda, emeraldaja
Attached Files
png file icon emeraldia_garble_logo.png (12,568 bytes) Sep 24, 2008, 18:34
Relationships
There are no relationship linked to this issue.
Notes
3
User avatar
No.02570
Haze
Senior Tester
Sep 25, 2008, 07:26
the different sets behave in different ways, fixing one seems to have broke the others.
User avatar
No.02575
Terryn
Tester
Sep 25, 2008, 22:13
Added affected clone emerldja to report. Clone emeraldj not affected.
User avatar
No.10552
AWJ
Developer
Apr 9, 2014, 15:53
I think there must be a difference between NA1 and NA2 hardware in how the ROZ tilemap is decoded. Is emeralda the only game in the driver that uses the ROZ layer?