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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
02425 | Known Issues/To-Do's | Minor | Have not tried | Feb 5, 1997, 00:00 | Jul 30, 2017, 18:23 |
Tester | -MAME Source- | View Status | Public | Platform | |
Assigned To | Resolution | No change required | OS | ||
Status [?] | Closed | Driver | |||
Version | N/A | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02425: nova2001: Screen visible area. | ||||
Description | Nova 2001 draws black bars on the sides of the screen so the visible area becomes 240x192, however the physical resolution is still 256x192, the game probably does that to avoid wraparound glitches in the background without having to care about the sprite X MSB. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Noted in Source | ||||
Regression Version | |||||
Affected Sets / Systems | nova2001 | ||||
Attached Files
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