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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00243 | Sound | Major | Have not tried | Jan 27, 2008, 23:30 | Jan 27, 2008, 23:31 |
| Tester | Tafoid | View Status | Public | Platform | |
| Assigned To | Resolution | Fixed | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.122u6 | Fixed in Version | 0.122u7 | Build | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00243: dkong, dkongjr, radarscp: have issue with sound either not playing entirely or severely distorted/broken. | ||||
| Description |
Most sets in dkong.c have issue with sound either not playing entirely or severely distorted/broken. The only sets which sound ok in the driver is Donkey Kong 3+clones (which use N2a03 for sound). Radar Scope and clone: the game to reset itself before the playfield is displayed. This might be related. I tried 2 separate self-builds as well as Neoforma's non-optimized build and all react the same way. |
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| Github Commit | |||||
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| Affected Sets / Systems | dkong, dkongjr, radarscp | ||||
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