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  | ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 00247 | Graphics | Minor | Have not tried | Jan 27, 2008, 23:37 | Jun 2, 2008, 14:14 | 
| Tester | Frotz | View Status | Public | Platform | |
| Assigned To | Resolution | Won't fix | OS | ||
| Status [?] | Closed | Driver | |||
| Version | 0.36b16 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00247: wof2: In round 8, when the player goes over a bridge, there is a problem with some sprites. | ||||
| Description | In round 8, when the player goes over a bridge, there is a problem with some sprites. When an enemy falls to the floor near the edge of the bridge, parts of it become visible under the bridge. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | wof2 | ||||
| Attached Files |  wof236b16gre.png (20,788 bytes) Feb 14, 2008, 08:36 | ||||
|  save_state_wofj_0124u2.zip (464,242 bytes) Apr 12, 2008, 14:31 | |||||
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      Notes
      
    
  3
    |   No.00632 Fujix Administrator Apr 12, 2008, 14:31 edited on:  Apr 12, 2008, 14:49 | Added save state of wofj in 0.124u2. I'm fully doubtful about this bug. | 
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|   No.00640 Haze Senior Tester Apr 13, 2008, 22:36 | Me too, the hardward can't just 'clip' sprites without some pretty crazy trickery, and I doubt capcom bothered with any of that. It really doesn't look abnormal to me. | 
|   No.01175 Fujix Administrator Jun 2, 2008, 14:14 | Closing the report. If somebody check against PCB, please report here. |