Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|00247||Graphics||Minor||Have not tried||Jan 27, 2008, 23:37||Jun 2, 2008, 14:14|
|Assigned To||Resolution||Won't fix||OS|
|Version||0.36b16||Fixed in Version||Build|
|Fixed in Git Commit||Github Pull Request #|
|Summary||00247: wof2: In round 8, when the player goes over a bridge, there is a problem with some sprites.|
|Description||In round 8, when the player goes over a bridge, there is a problem with some sprites. When an enemy falls to the floor near the edge of the bridge, parts of it become visible under the bridge.|
|Steps To Reproduce|
|Affected Sets / Systems||wof2|
wof236b16gre.png (20,788 bytes) Feb 14, 2008, 08:36
save_state_wofj_0124u2.zip (464,242 bytes) Apr 12, 2008, 14:31
|There are no relationship linked to this issue.|
Apr 12, 2008, 14:31
edited on: Apr 12, 2008, 14:49
Added save state of wofj in 0.124u2.
I'm fully doubtful about this bug.
Apr 13, 2008, 22:36
|Me too, the hardward can't just 'clip' sprites without some pretty crazy trickery, and I doubt capcom bothered with any of that. It really doesn't look abnormal to me.|
Jun 2, 2008, 14:14
Closing the report.
If somebody check against PCB, please report here.