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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02488 | Multisession | Critical (emulator) | Always | Oct 4, 2008, 23:59 | Oct 9, 2008, 09:10 |
Tester | incog | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | aaron | Resolution | Fixed | OS | Windows XP/Vista 32-bit |
Status [?] | Resolved | Driver | |||
Version | 0.127u6 | Fixed in Version | 0.127u7 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02488: All sets with using 2+ monitors: Crash to desktop on second play. | ||||
Description |
PlayChoice-10 driver crashes to desktop on second playthough Tafoid: Larger issue is that this seems to effect all multi-monitor drivers. |
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Steps To Reproduce | Start up any PlayChoice-10 game (w/ -refreshspeed) and reselect a new Playchoice-10 game. | ||||
Additional Information |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.127u3 | ||||
Affected Sets / Systems | All sets with using 2+ monitors | ||||
Attached Files
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multiplemonitorsets.txt (1,691 bytes) Oct 5, 2008, 15:48 [Show Content] [Hide Content]armwrest backfira backfire balonfgt bijokkog bijokkoy bnstars1 buggyboy cyberba2 cyberbal cyberbap cyberbt cyberbt1 darius darius2 darius2d dariuse dariusj dariuso drius2do fromanc2 fromanc4 fromancr hangplt harddunj harddunk hgkairak hotdebut hotgm4ev hotgmck hotgmck3 hotgmcki housemn2 housemnq iceclmrj jantouki kbm kbm2nd kbm3rd livegal loderdfa loderndf megatech mt_aftrb mt_arrow mt_astrm mt_astro mt_asyn mt_bbros mt_beast mt_cols mt_crack mt_eswat mt_fshrk mt_fwrld mt_gaxe mt_gaxe2 mt_ggolf mt_gng mt_gsocr mt_kcham mt_lastb mt_mlh mt_mwalk mt_mystd mt_orun mt_parlg mt_revsh mt_shang mt_shar2 mt_shnbi mt_smgp mt_soni2 mt_sonia mt_sonic mt_srbb mt_stbld mt_stf mt_tetri mt_tfor2 mt_tgolf mt_tlbba mt_wcsoc mt_wwar ninjaw ninjawj orunners orunneru pc_1942 pc_bball pc_bfght pc_bstar pc_cntra pc_cshwk pc_cvnia pc_dbldr pc_ddrgn pc_drmro pc_duckh pc_ebike pc_ftqst pc_gntlt pc_golf pc_goons pc_grdue pc_grdus pc_hgaly pc_kngfu pc_mario pc_miket pc_mman3 pc_moglf pc_mtoid pc_ngai2 pc_ngai3 pc_ngaid pc_pinbt pc_pwbld pc_pwrst pc_radr2 pc_radrc pc_rcpam pc_rkats pc_rnatk pc_rrngr pc_rygar pc_sjetm pc_smb pc_smb2 pc_smb3 pc_suprc pc_tbowl pc_tenis pc_tkfld pc_tmnt pc_tmnt2 pc_trjan pc_vball pc_wcup pc_wgnmn pc_ynoid playch10 punchita punchout rocknms scross scrossu spnchotj spnchout sscope sscope2 sscopea subs tbowl tbowlj tceptor tceptor2 terabrst titlef titlefu touchgo touchgoe touchgon tx1 tx1a vsbbalja vsbbaljb vsbball vsbballj vsmahjng vstennij vstennis warriorb wrally2 wrecking xmen6p xmen6pu | ||||
Relationships
Notes
3
No.02694
Tafoid Administrator
Oct 5, 2008, 01:08
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I can't duplicate this. I tried with a couple different mario games: pc_smb, pc_smb3 and also tried with pc_cvnia - no crash for me on 32-bit - Windows 2000. Can you try without your MAME.INI.. and does it replicate without one? |
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No.02695
incog Tester
Oct 5, 2008, 01:18
edited on: Oct 5, 2008, 01:35 |
Yeah, deleting MAME.INI solves it, using refreshspeed is what crashes them out. Looks like 01742 again. |
No.02696
Tafoid Administrator
Oct 5, 2008, 01:35
edited on: Oct 5, 2008, 17:13 |
Confirmed. I forgot about that one :) Hmm, it was resolved? Must be a re-regression. EDIT: More testing reveals this to be a -refreshspeed problem with all multi-monitor games. EDIT2: Added backtrace using pc_smb |