Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|02499||Graphics||Minor||Always||Oct 6, 2008, 16:06||Jun 5, 2023, 11:37|
|Version||0.127u6||Fixed in Version||0.142u1||Build|
|Fixed in Git Commit||05bbe38||Github Pull Request #|
|Summary||02499: hthero95: Graphic of the sidewalls/advertisements not displayed|
|Description||Graphic of the sidewalls/advertisements not displayed|
|Steps To Reproduce|
|Affected Sets / Systems||hthero95|
0000.png (13,193 bytes) Oct 6, 2008, 16:06
28024502.jpg (329,601 bytes) Oct 6, 2008, 17:17
28024503.jpg (309,394 bytes) Oct 6, 2008, 17:17
|There are no relationship linked to this issue.|
Oct 6, 2008, 17:16
The art on the side of the stadium walls has never worked and has been blank since the sometime between 0.97 and 0.98.
There is a flyer (attached above) which shows advertisement banners and other things on the walls, but no stadium view when playing.
Oct 6, 2008, 17:37
"Major video update to Taito F3 driver that amongst other things properly
implements zoom & column scroll according to how the hardware does it,
which not only fixes glitches in various games but allowed many hacks to be
removed also. Sprite & tilemap clipping is also implemented, as is
proper priority mixing and alpha-blending on the vram and pixel
layers. [Bryan McPhail]"
May 25, 2014, 07:13
|Haze added a workaround for this back in 2011 with r12073. Should this be set as resolved since the symptom doesn't show anymore or left open because it's probably not a 100% proper fix?|
Jun 5, 2023, 01:27
haze's 'workaround' was corroborated in pr#11311, and the problem with the crowd area lag appears to be an unrelated y scroll timing issue.
i think this should be marked resolved.
Jun 5, 2023, 11:37
Marked resolved at your word.
It took a while to get the resolution info though, I think it's correct.