Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00250 Graphics Minor Have not tried Jan 28, 2008, 00:48 Apr 4, 2008, 05:40
Tester Frotz View Status Public Platform
Assigned To nicolasa Resolution Fixed OS
Status [?] Resolved Driver
Version 0.36b16 Fixed in Version 0.124u2 Build
Fixed in Git Commit Github Pull Request #
Summary 00250: 3wonders: Various graphic glitches.
Description In Midnight Wanderers, between level 1 and 2, when the Terror Twins are introduced, there's a white block on the screen.

Update: There's also another corrupt block in level 3.

Updated by Twisty in 0.104u4: Save states for each of the 2 examples
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version
Affected Sets / Systems 3wonders
Attached Files
png file icon 3wonders236b16gre.png (6,524 bytes) Feb 14, 2008, 08:36
png file icon 3wonders236b16gre_shot2.png (23,509 bytes) Feb 14, 2008, 08:37
jpg file icon pcb.jpg (20,542 bytes) Mar 18, 2008, 21:02
jpg file icon pcb2.jpg (48,318 bytes) Mar 18, 2008, 21:03
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Notes
2
User avatar
No.00222
Layne
Tester
Mar 18, 2008, 11:25
edited on: May 31, 2012, 05:37
Two videos from an original PCB to confirm these two bugs:




Please someone add the flag "verified with PCB", thanks!
User avatar
No.00540
robiza
Developer
Apr 4, 2008, 05:40
i think nicola resolved it with another kludge
my test in a cps1 pcb show the tiles not drawned are all the tiles out of a range ant not a single tile
maybe it's necessary add new values in the source indicating the range of admitted tiles for every dimension (i.e. 8x8 and 16x16)

i.e. 16x16 tile code 0 (this bug) is not drawned but neither code 1,2 and so on