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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02506 | Speed | Minor | Always | Oct 9, 2008, 11:07 | Oct 15, 2014, 11:34 |
Tester | user422 | View Status | Public | Platform | MAMEUI |
Assigned To | Haze | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.127 | Fixed in Version | 0.155 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02506: All Sets in fuukifg2.c and fuukifg3.c: [possible] Noticable slowdown while performing full screen frame buffering | ||||
Description |
The speed of the game is slow. I do not think that there is a relation with the performance of the personal computer. |
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Steps To Reproduce | |||||
Additional Information |
This was from a removal of a speed hack in 0.116u2. There is still questions as to which (pre or post 0.116u2) implementation for full screen frame buffering. It's noticeable, for example, in gogomile/gogomilj when the "DEMO" play screen shows up with the water rippling effect on the background. |
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Github Commit | |||||
Flags | Possible | ||||
Regression Version | 0.116u2 | ||||
Affected Sets / Systems | All Sets in fuukifg2.c and fuukifg3.c | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
5
No.02728
Mamesick Senior Tester
Oct 9, 2008, 13:00
edited on: Oct 9, 2008, 15:24 |
Confirmed. But I don't know if this is a real bug or not. I found an old thread which explains something: http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Board=mametesters&Number=126636 However a way to get rid of slowdowns is to reintroduce that old hack. This will never happens. |
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No.02748
Haze Senior Tester
Oct 10, 2008, 17:51
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the sprites are probably framebuffered anyway (they're need a frame delay, which usually indicates this) so raster effects probably aren't meant to work on sprites anyway. The old hack was probably actuallly more accurate than the current hack.. but hey ... |
No.02987
Justin Kerk Developer
Nov 4, 2008, 07:46
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If 02629 is a dupe of this then I guess asurabus should be added to the affected sets? |
No.02990
Tafoid Administrator
Nov 4, 2008, 14:03
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True. Updated the drivers effected. There is still dispute whether or not this is a bug or not - depending on the the original hardware. |
No.11074
Mamesick Senior Tester
Oct 15, 2014, 11:33
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Seems fixed by Haze during his fuukifg2.c and fuukifg3.c video refactoring happened during 0.154 - 0.155 development cycle |