Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02506 Speed Minor Always Oct 9, 2008, 11:07 Oct 15, 2014, 11:34
Tester user422 View Status Public Platform MAMEUI
Assigned To Haze Resolution Fixed OS
Status [?] Resolved Driver
Version 0.127 Fixed in Version 0.155 Build
Fixed in Git Commit Github Pull Request #
Summary 02506: All Sets in fuukifg2.c and fuukifg3.c: [possible] Noticable slowdown while performing full screen frame buffering
Description The speed of the game is slow.
I do not think that there is a relation with the performance of the personal
computer.
Steps To Reproduce
Additional Information This was from a removal of a speed hack in 0.116u2. There is still questions as to which (pre or post 0.116u2) implementation for full screen frame buffering.
It's noticeable, for example, in gogomile/gogomilj when the "DEMO" play screen shows up with the water rippling effect on the background.
Github Commit
Flags Possible
Regression Version 0.116u2
Affected Sets / Systems All Sets in fuukifg2.c and fuukifg3.c
Attached Files
 
Relationships
There are no relationship linked to this issue.
Notes
5
User avatar
No.02728
Mamesick
Senior Tester
Oct 9, 2008, 13:00
edited on: Oct 9, 2008, 15:24
Confirmed. But I don't know if this is a real bug or not. I found an old thread which explains something:

http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Board=mametesters&Number=126636

However a way to get rid of slowdowns is to reintroduce that old hack. This will never happens.
User avatar
No.02748
Haze
Senior Tester
Oct 10, 2008, 17:51
the sprites are probably framebuffered anyway (they're need a frame delay, which usually indicates this) so raster effects probably aren't meant to work on sprites anyway.

The old hack was probably actuallly more accurate than the current hack.. but hey ...
User avatar
No.02987
Justin Kerk
Developer
Nov 4, 2008, 07:46
If 02629 is a dupe of this then I guess asurabus should be added to the affected sets?
User avatar
No.02990
Tafoid
Administrator
Nov 4, 2008, 14:03
True. Updated the drivers effected. There is still dispute whether or not this is a bug or not - depending on the the original hardware.
User avatar
No.11074
Mamesick
Senior Tester
Oct 15, 2014, 11:33
Seems fixed by Haze during his fuukifg2.c and fuukifg3.c video refactoring happened during 0.154 - 0.155 development cycle