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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02574 | DIP/Input | Minor | Always | Feb 5, 1997, 00:00 | Jan 26, 2009, 15:03 |
Tester | -MAME Source- | View Status | Public | Platform | |
Assigned To | etabeta | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | N/A | Fixed in Version | 0.129u3 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02574: yumefuda: Game controls are not fully implemented | ||||
Description | Game controls are not fully implemented and need fixing | ||||
Steps To Reproduce | |||||
Additional Information | Driver yumefuda.c changed to albazg.c in 0.131u2 | ||||
Github Commit | |||||
Flags | Noted in Source | ||||
Regression Version | |||||
Affected Sets / Systems | yumefuda | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.03003
Kale Developer
Nov 7, 2008, 18:22
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Actually,there's a DIP-SW that dynamically changes the used controls,but default controls are 100% working. |
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No.03653
etabeta Developer
Jan 26, 2009, 15:03
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Just sent a patch which implements Royal Panel controls to yumefuda (controls verified in test mode) @Kale: there seem to be controls in test mode which are not mapped in MAME (e.g. Reset). Shall we re-open the report for these unmapped controls? |