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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02586 | Graphics | Major | Always | Oct 23, 2008, 13:05 | Nov 4, 2017, 03:08 |
| Tester | Phil Bennett | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | Resolution | Open | OS | ||
| Status [?] | Confirmed | Driver | |||
| Version | 0.128 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02586: overdriv: Missing graphics and erratic timing during the game. | ||||
| Description |
The starting countdown is too fast and on 'go', the steering wheel and score, speed, time etc. disappear. I believe this is related to the 68000 interrupt handling changes of 0.127u1. |
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| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.127u1 | ||||
| Affected Sets / Systems | overdriv | ||||
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Relationships
| There are no relationship linked to this issue. |
Notes
3
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No.02914
Haze Senior Tester
Oct 23, 2008, 13:25
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I believe the game has always been erratic, even ignoring the missing road the timing never felt quite right. The interrupt changes have probably rooted out a deeper underlying flaw IMO. |
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No.02915
Tafoid Administrator
Oct 23, 2008, 17:41
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Yup. This seems like a further regression with graphic issues (if that's possible) :) |
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No.14406
Kale Developer
Nov 4, 2017, 03:08
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Deassigned because it is fixed in the konami renderer rewrite branch. |