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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02673 | Crash/Freeze | Critical (emulator) | Always | Nov 24, 2008, 18:19 | Dec 4, 2008, 10:04 |
Tester | Tafoid | View Status | Public | Platform | |
Assigned To | aaron | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.128u4 | Fixed in Version | 0.128u5 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02673: All Sets with HuC6280 as Audio Device (PCE-Based titles): Fatal Error after OK | ||||
Description |
Backtrace:Program received signal SIGSEGV, Segmentation fault. |
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Steps To Reproduce | |||||
Additional Information |
Drivers Affected: battlera.c paranoia.c uapce.c |
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Github Commit | |||||
Flags | |||||
Regression Version | 0.128u4 | ||||
Affected Sets / Systems | All Sets with HuC6280 as Audio Device (PCE-Based titles) | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.03107
Haze Senior Tester
Nov 24, 2008, 20:08
edited on: Nov 24, 2008, 20:09 |
description is incorrect. the games listed are all PCE based games the likes of dietgogo and boogwing work fine. |
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No.03108
Tafoid Administrator
Nov 24, 2008, 20:12
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Well - yes, I meant HuC6280 as the primary Audio device. Those sets you mentioned have a CPU which seems to control Audio, but not using it to produce the sound. In this case, PCE-based might be a better way to represent it. |