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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02695 | Graphics | Minor | Always | Nov 30, 2008, 05:38 | May 1, 2022, 19:19 |
| Tester | Luigi30 | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.128u4 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02695: polaris: [possible] Graphics glitches on water surface | ||||
| Description | Sometimes after diving and surfacing, there will be blocks of pixels with incorrect colors around the water's surface. It seems to happen if bullets have passed through that column recently. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | Possible | ||||
| Regression Version | |||||
| Affected Sets / Systems | polaris | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.03185
Fujix Administrator
Nov 30, 2008, 18:28
edited on: Nov 30, 2008, 18:36 |
I think it needs an original reference to be a valid bug report. |
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No.20153
M.A.S.H. Senior Tester
May 1, 2022, 15:21
edited on: May 1, 2022, 15:25 |
This video of the original Polaris machine shows also incorrect color blocks in the submarine ship. The report can be closed! |