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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02754 | Sound | Minor | Always | Dec 20, 2008, 19:16 | Dec 21, 2008, 17:48 |
Tester | LaserPlayer | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Invalid report | OS | Windows XP/Vista 32-bit | |
Status [?] | Closed | Driver | |||
Version | 0.128u6 | Fixed in Version | Build | C2D | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02754: firefoxa: Missing sound during initial instruction | ||||
Description | During initial instruction of the game there is not the sound, I am not sure that this is a bug, but in other set the sound are present. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | firefoxa | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.03352
Haze Senior Tester
Dec 21, 2008, 09:00
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probably just the usual atari 'Attract sounds don't always play' non-bug. Both games have slightly different attract sequences / messages during them anyway. |
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No.03354
Fujix Administrator
Dec 21, 2008, 17:47
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There's an option for the attract music in the service menu, turn it on. Then it plays music and sound in the title and demo movie once every 5 or 6 loops. |