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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02759 | Color/Palette | Minor | Always | Dec 22, 2008, 20:19 | Dec 22, 2008, 21:33 |
| Tester | edhalsim | View Status | Public | Platform | MAMEUI |
| Assigned To | Resolution | Unable to reproduce | OS | Windows XP/Vista 32-bit | |
| Status [?] | Closed | Driver | |||
| Version | 0.128u6 | Fixed in Version | Build | Normal | |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02759: vball and clones: Color palette incorrect | ||||
| Description | Players, background, etc. colors are wrong. | ||||
| Steps To Reproduce | |||||
| Additional Information | Not sure if it's something I'm doing/not doing. I just installed 0.128 and got the latest ROM set. Thanks for looking into this! | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | vball and clones | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
2
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No.03361
Haze Senior Tester
Dec 22, 2008, 21:13
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can't confirm, the colours in vball look fine here. IIRC the raster effect is broken on one of the later cutscenes (the ddragon timing DOESN'T work for it...but I suspect something is wrong by a few scanlines with that anyway) but that's about it. |
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No.03362
Tafoid Administrator
Dec 22, 2008, 21:22
edited on: Dec 22, 2008, 21:32 |
Looks perfectly fine here as well - tested 0.128, 0.128u6 and a few other versions all the way back to 0.61 and the colors are consistent. Attached a couple snaps on how it looks here. I also tested MAMEUI 0.128u6 and it's all the same. It's likely a setting or configuration issue. I suggest your discuss your problem at http://mameworld.info message boards (MAME CHAT or EMUADVICE forums) No bug. Closing. |