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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02759 | Color/Palette | Minor | Always | Dec 22, 2008, 20:19 | Dec 22, 2008, 21:33 |
Tester | edhalsim | View Status | Public | Platform | MAMEUI |
Assigned To | Resolution | Unable to reproduce | OS | Windows XP/Vista 32-bit | |
Status [?] | Closed | Driver | |||
Version | 0.128u6 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02759: vball and clones: Color palette incorrect | ||||
Description | Players, background, etc. colors are wrong. | ||||
Steps To Reproduce | |||||
Additional Information | Not sure if it's something I'm doing/not doing. I just installed 0.128 and got the latest ROM set. Thanks for looking into this! | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | vball and clones | ||||
Attached Files
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0002.png (4,845 bytes) Dec 22, 2008, 21:23
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0003.png (16,355 bytes) Dec 22, 2008, 21:23
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.03361
Haze Senior Tester
Dec 22, 2008, 21:13
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can't confirm, the colours in vball look fine here. IIRC the raster effect is broken on one of the later cutscenes (the ddragon timing DOESN'T work for it...but I suspect something is wrong by a few scanlines with that anyway) but that's about it. |
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No.03362
Tafoid Administrator
Dec 22, 2008, 21:22
edited on: Dec 22, 2008, 21:32 |
Looks perfectly fine here as well - tested 0.128, 0.128u6 and a few other versions all the way back to 0.61 and the colors are consistent. Attached a couple snaps on how it looks here. I also tested MAMEUI 0.128u6 and it's all the same. It's likely a setting or configuration issue. I suggest your discuss your problem at http://mameworld.info message boards (MAME CHAT or EMUADVICE forums) No bug. Closing. |