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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02777 | Sound | Major | Always | Dec 27, 2008, 06:43 | May 28, 2009, 18:04 |
Tester | -MAME Source- | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Kale | Resolution | Fixed | OS | Windows 98/Me |
Status [?] | Resolved | Driver | |||
Version | 0.128 | Fixed in Version | 0.131u3 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02777: suchipi: Buggy sound in game | ||||
Description |
In the demo sequence, the sound seems OK, but in a game, the sound is buggy. Update: Mentioned in the source code. Fix the sound banking in the first version of the MCU.Protection-related (should be somewhere on the work ram/shared ram) |
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Steps To Reproduce | Start a hand of mahjong and listen to the background music. It seems that at the end of the music loop are some misplaced sound effects and the spoken word "chigaimasu". | ||||
Additional Information | Originally reported by nightsoil. | ||||
Github Commit | |||||
Flags | Noted in Source | ||||
Regression Version | |||||
Affected Sets / Systems | suchipi | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.03415
Fujix Administrator
Dec 27, 2008, 14:53
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This is mentioned in the source file. I set it as a source known issue. |
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No.03546
Kale Developer
Jan 9, 2009, 17:31
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Yes,jalmah.c is pretty much known for it's weird sound banking behaviour. Additionally,I already know that the final extra stage level in suchipi has sound banking issues too... |
No.04418
Tafoid Administrator
May 28, 2009, 18:04
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Changed in 0.131u3 should fix this:Guessed ADPCM PAL shuffling in Idol Janshi Suchie-Pai Special, it If there are further issues found - leave a note here! |