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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
02858 Color/Palette Minor Always Jan 22, 2009, 19:07 Dec 23, 2009, 19:51
Tester chowell View Status Public Platform MAMEUI
Assigned To Resolution Reopened OS
Status [?] Confirmed Driver
Version 0.129 Fixed in Version Build Normal
Fixed in Git Commit Github Pull Request #
Summary 02858: subhunt: Needs an overlay to provide proper color.
Description Depthcharge (both versions) and Sub Hunt currently display in black and white with no overlay. The actual game appears to have had an "aqua-blue" overlay according to the KLOV entry:

http://www.klov.com/game_detail.php?game_id=7558

Gremlin's flyer also shows a similar hue:

http://www.arcadeflyers.com/?page=flyer&db=videodb&id=1701&image=1

Incidentally, Taito's Sub Hunt seems to be peculiar in this respect; in the current emulation the sea and sky can't be differentiated.
Steps To Reproduce
Additional Information depthv1 -> depthcho in 0.133u1
Github Commit
Flags
Regression Version
Affected Sets / Systems subhunt
Attached Files
 
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Notes
2
User avatar
No.04800
hap
Developer
Aug 13, 2009, 11:58
edited on: Aug 13, 2009, 12:23
was *partially* fixed in 0.133u2, depthcharge overlay was added.

subhunt remains, anyone got a good quality photo of it?
User avatar
No.05300
haynor666
Tester
Dec 23, 2009, 19:51
Funny, overlay is present on screenshots but not in game.