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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02861 | Gameplay | Major | Always | Jan 22, 2009, 21:05 | Feb 19, 2011, 20:01 |
Tester | Tafoid | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.129u2 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02861: sflush: Collision detection not working correctly | ||||
Description | The ball goes through objects and the side of the game board; paddle and game speed appears to be "spurting" in that the ball moves normally, then slowly for a time, then faster. The controls, also, are noticeably sluggish. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | 0.128u6 | ||||
Affected Sets / Systems | sflush | ||||
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Relationships
Notes
1
No.07240
hap Developer
Feb 19, 2011, 19:57
edited on: Feb 19, 2011, 20:02 |
collision detection should be fixed in 141u3 *edit* not fixed, but improved :P .. it's still broken for player #2 |
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