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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
00294 Graphics Minor Have not tried Jan 28, 2008, 03:46 Jan 28, 2008, 03:46
Tester M.A.S.H. View Status Public Platform
Assigned To Resolution Fixed OS
Status [?] Resolved Driver mcr.cpp
Version 0.99 Fixed in Version 0.117u2 Build
Summary 00294: timber: Since MAME 0.98u3 you can see sprite garbage in the top of Timber
Description Since MAME 0.98u3 you can see sprite garbage in the top of Timber (Bally 1984). See attached snapshot.If you changed in vidhrdw\mcr.c line 234 from

sy = (241 - spriteram[offs]) * 2;
to
sy = (240 - spriteram[offs]) * 2;

the garbage goes away, but the sprite position is compared to older MAME versions not correct now.
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Affected Sets / Systems timber
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