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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02983 | Crash/Freeze | Critical (emulation) | Always | Feb 27, 2009, 13:31 | Mar 4, 2009, 20:06 |
Tester | incog | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Phil Bennett | Resolution | Fixed | OS | Windows XP/Vista 32-bit |
Status [?] | Resolved | Driver | |||
Version | 0.129u5 | Fixed in Version | 0.129u6 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02983: racedriv and clones: Race Drivin' and clones loop after "downloading DSP" screen | ||||
Description |
Only the Race Drivin' sets are affected, Hard Drivin', STUN runner and Steel Talons are fine. Race Drivin' worked in in 0.128 |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.128u4 | ||||
Affected Sets / Systems | racedriv and clones | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.03861
Phil Bennett Developer
Feb 28, 2009, 22:15
edited on: Feb 28, 2009, 23:48 |
This is because rddsp32_speedup_r() no longer works correctly (previously, cycles_to_burn was clamped to the remaining CPU cycles). |
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