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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02995 | Crash/Freeze | Critical (emulation) | Always | Mar 1, 2009, 11:39 | Mar 1, 2009, 21:03 |
| Tester | moa | View Status | Public | Platform | MAME (Unofficial Binary) |
| Assigned To | Phil Bennett | Resolution | Fixed | OS | Windows XP/Vista 32-bit |
| Status [?] | Resolved | Driver | |||
| Version | 0.129u5 | Fixed in Version | 0.129u6 | Build | I686 |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02995: liberate, dualaslt: Black screen shows after disclaimer | ||||
| Description | After the initial quick flash of the disclaimer - the game sits at a black screen and seemingly idles. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.129u1 | ||||
| Affected Sets / Systems | liberate, dualaslt | ||||
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Notes
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No.03870
Phil Bennett Developer
Mar 1, 2009, 19:40
edited on: Mar 1, 2009, 21:03 |
Following core changes to opcode memory accessing, READ8_HANDLER( deco16_io_r ) has become a problem. It's overlaid over the encrypted ROM region of the CPU space and represents either I/O ports or ROM. Opcode accesses go through this handler when the game jumps to $8009. The opcodes themselves are encrypted but the arguments/data are not. The function is only returning encrypted ROM values. EDIT: I think I have a reasonable solution. |
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