- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
02997 | Sound | Minor | Always | Mar 2, 2009, 23:18 | Feb 19, 2011, 23:11 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | hap | Resolution | Fixed | OS | Windows 2000 |
Status [?] | Resolved | Driver | |||
Version | 0.129u5 | Fixed in Version | 0.141u3 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02997: hotsmash: Inconsistant audio during demonstration play | ||||
Description | Start the game and let the game go through it's demonstration. During the cpu vs. cpu match when one of sides does a hard smash, all the sound effects seem to be played sequentially and go silent when completed. If another smash is done, the behavior shows again. | ||||
Steps To Reproduce | |||||
Additional Information | Testing shows no audio during the demo in 0.114u7 but the next release (0.115) shows this. | ||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.115 | ||||
Affected Sets / Systems | hotsmash | ||||
Attached Files
|
|||||
Relationships
Notes
0
There are no notes attached to this issue. |