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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02997 | Sound | Minor | Always | Mar 2, 2009, 23:18 | Feb 19, 2011, 23:11 |
| Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
| Assigned To | hap | Resolution | Fixed | OS | Windows 2000 |
| Status [?] | Resolved | Driver | |||
| Version | 0.129u5 | Fixed in Version | 0.141u3 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02997: hotsmash: Inconsistant audio during demonstration play | ||||
| Description | Start the game and let the game go through it's demonstration. During the cpu vs. cpu match when one of sides does a hard smash, all the sound effects seem to be played sequentially and go silent when completed. If another smash is done, the behavior shows again. | ||||
| Steps To Reproduce | |||||
| Additional Information | Testing shows no audio during the demo in 0.114u7 but the next release (0.115) shows this. | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.115 | ||||
| Affected Sets / Systems | hotsmash | ||||
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