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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 02999 | DIP/Input | Major | Always | Mar 5, 2009, 14:31 | Apr 5, 2009, 18:17 |
| Tester | J.J.Boy | View Status | Public | Platform | MAMEUI |
| Assigned To | etabeta | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.129u6 | Fixed in Version | 0.130u2 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 02999: taotaidoa: need more 3 buttons | ||||
| Description |
taotaida has 6 buttons(punch1,2,3+kick1,2,3) but now taotaida in mame has only 3 buttons(punch1,2,3) (note: taotaido has 2buttons,it's correct.) taotaido is prototype version,and taotaida is release version. |
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| Steps To Reproduce | always | ||||
| Additional Information | http://www12.ocn.ne.jp/~takebo/taolist.html | ||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | |||||
| Affected Sets / Systems | taotaidoa | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
4
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No.03888
Tafoid Administrator
Mar 5, 2009, 15:24
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Your assumptions about the buttons make sense. While the test screen shows 3 buttons - all of them do a punch attack in game. Logically, 3 more should be added for kick attacks. I'll confirm. |
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No.04068
etabeta Developer
Mar 25, 2009, 16:57
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fix sent. |
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No.04146
Justin Kerk Developer
Apr 5, 2009, 15:55
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If the parent is currently a prototype version then that means the sets should be swapped? I guess that should be filed as a separate bug if there's evidence for it. |
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No.04148
etabeta Developer
Apr 5, 2009, 18:17
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I'm looking for evidences, but I'm not able to read japanese. Do you see proof of the fact that the parent is a proto in the linked page (e.g. mentions of the fact that only a proto version has 2 buttons while the final version has 6)? |