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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 00301 | Flip Screen/Cocktail | Trivial | Have not tried | Jan 28, 2008, 04:52 | Jun 30, 2017, 12:47 |
| Tester | -Misc Reporters- | View Status | Public | Platform | |
| Assigned To | Resolution | Fixed | OS | ||
| Status [?] | Resolved | Driver | |||
| Version | 0.122u4 | Fixed in Version | Build | ||
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 00301: sonicbom, aurail: in cocktail mode player 2 screen is not correct (games like sonic boom and aurail). | ||||
| Description |
in cocktail mode player 2 screen is not correct (games like sonic boom and aurail). And P2 control is not hooked up in aurail. |
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| Steps To Reproduce | |||||
| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.113u2, 0.114u1 | ||||
| Affected Sets / Systems | sonicbom, aurail | ||||
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Relationships
| There are no relationship linked to this issue. |
Notes
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No.01737
Tafoid Administrator
Jul 21, 2008, 19:45
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Tested regression a bit on this (aurail) - first started regressing in 0.113u2, then sprite layer offset for 2nd player as well in 0.114u1. The regression for (sonicbom) - 0.113u2 doesn't seem noticable but 0.114u1 is certainly a regression. . |
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