Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03023 Color/Palette Minor Always Mar 13, 2009, 18:26 May 22, 2011, 07:30
Tester BSR View Status Public Platform MAME (Official Binary)
Assigned To Resolution Fixed OS
Status [?] Resolved Driver
Version 0.130 Fixed in Version 0.134u4 Build I686
Fixed in Git Commit Github Pull Request #
Summary 03023: vball, vball2pj, vballb: Loading vball a second time from the MAME game selection screen corrupts the sprite colors
Description When loading vball from MAME's game selection menu after vball was already running will corrupt the colors when quickly coining in.
Steps To Reproduce Load mame.exe. Select and load vball. Exit back to game selection screen and load vball again. Coin in and start at the first title screen.
Additional Information It's not necessary to coin in during the first time the game loads. The second time the game loads it's necessary to quickly coin in during the title screen before the attract demo starts.
Github Commit
Flags
Regression Version 0.117u1
Affected Sets / Systems vball, vball2pj, vballb
Attached Files
png file icon 0003.png (9,028 bytes) Mar 13, 2009, 18:26
Relationships
There are no relationship linked to this issue.
Notes
5
User avatar
No.03959
Tafoid
Administrator
Mar 13, 2009, 19:35
edited on: Mar 13, 2009, 19:45
For me it only happens when I start vball2pj, then trying either vball or vballb.
The reverse doesn't reproduce for me. Confirming the bug.

One note: 'Quickly coining in before init' bugs are likely to reproduce in the actual arcade and never noticed. Really, it's unrealistic to think there is someone right there and has a coin inserted the second a title screen appears :) Doesn't detract the validity of this bug - but it's something to keep in mind.

Edit: More testing seems to indicate that the sprite colors will be correct on the 2nd run if you allow the first run to show the in-game demonstration and setup the sprites. I'm setting this as possible pending some Dev scrutiny.
User avatar
No.03960
BSR
Tester
Mar 13, 2009, 20:03
The bug is related to how the game selection function works within MAME. Version 0.117u1 is the first version with this option, hence the first version that this bug can be reproduced in. With 0.117u1, the selection has to be done within MAME's tab menu. With 0.117u2, exiting MAME brings you back to game selection menu.
User avatar
No.04477
aybe
Tester
Jun 10, 2009, 22:28
Happens too on 0.131 on all : vball, vballb, vball2pj.
Need to restart MAMEUI32 to make it disappear.

And letting the first run show doesn't fix it either.
User avatar
No.07219
hap
Developer
Feb 17, 2011, 17:05
Setting it to resolved. I can indeed reproduce it in 131, but not in the latest versions.

I guess it was fixed unknowingly, happens. =)
User avatar
No.07456
M.A.S.H.
Senior Tester
May 22, 2011, 07:30
Found 'Fixed Version', but not what it fixed!