Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03034 DIP/Input Minor Always Mar 16, 2009, 13:04 Feb 18, 2010, 16:55
Tester Tafoid View Status Public Platform MAME (Official Binary)
Assigned To M.A.S.H. Resolution Fixed OS Windows 2000
Status [?] Resolved Driver
Version 0.130 Fixed in Version 0.136u4 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03034: scross, scrossu: Control Issues
Description The controls are inverted. Pushing left will turn your bike right and pushing right - makes you turn left. Given the state of the control panel - this might be accurate? Also, the "Pull Up/Wheelie" button seems to be in a constant state of ON.
Steps To Reproduce
Additional Information During the 0.97 cycle, the driver was completely cleaned up - 0.97u5 is the version that shows the input port changes for this game.
Github Commit
Flags
Regression Version 0.97u5
Affected Sets / Systems scross, scrossu
Attached Files
png file icon scross.png (134,491 bytes) Mar 16, 2009, 15:26
? file icon scross.diff (2,493 bytes) Feb 4, 2010, 21:04
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Notes
4
User avatar
No.03976
Fujix
Administrator
Mar 16, 2009, 17:44
I have maintained this machine in an arcade, and I'm sure current input is messed up.
User avatar
No.05617
M.A.S.H.
Senior Tester
Feb 4, 2010, 21:05
The input of Stadium Cross works until MAME 0.97u1. In MAME 0.97u2 -> u4 the game
doesn't work. And in 0.97u5 the driver multi32.c was merged with segas32.c.
I compared the INPUT_PORTS_START( scross ) from 0.97u1 with MAME 0.136u2 and correct them.
Use the attached DIFF file here to proof!
User avatar
No.05619
Canim
Senior Tester
Feb 4, 2010, 22:53
Why is the PORT_KEYDELTA for ANALOG2 set to 4 and not to 10 like it is for Analog 1, 3 and 4?
User avatar
No.05620
M.A.S.H.
Senior Tester
Feb 4, 2010, 23:30
PORT_KEYDELTA(10) is correct. Thanks for the finding. I've send the
correct fix to MAME.