Viewing Issue Advanced Details
|ID||Category [?]||Severity [?]||Reproducibility||Date Submitted||Last Update|
|03047||Graphics||Minor||Always||Mar 21, 2009, 00:17||May 9, 2010, 17:14|
|Tester||Smitdogg||View Status||Public||Platform||MAME (Self-compiled)|
|Version||0.130u1||Fixed in Version||0.138||Build||64-bit|
|Fixed in Git Commit||Github Pull Request #|
|Summary||03047: elevator, elevatorb: Some graphics on the escalators shift when you ride on them|
|Description||Some graphics at the tops and bottoms of the escalators shift when you ride on them or when an enemy does. I'm not sure when the bug first appeared but I tried it in 117 and the bug wasn't there. I attached 2 pics that show one of the shifts if you flip them back to back. The other glitch is at the bottom when you pass over it.|
|Steps To Reproduce|
|Affected Sets / Systems||elevator, elevatorb|
131u1-a.png (3,205 bytes) Mar 21, 2009, 00:17
131u1-b.png (3,196 bytes) Mar 21, 2009, 00:17
Mar 21, 2009, 00:19
BTW about elevatob, maybe it should get its description updated, I saw this in "the WIP"
- 29th December 2007: Guru - Elevator Action... this is a strange one, the dumped matches the 'elevatob' set in MAME, but this is definitely an original PCB, so I suspect the existing dump is really from an original PCB (4-board unprotected version) and the bootleg set is the same thing exactly.
Mar 21, 2009, 00:45
edited on: Mar 21, 2009, 00:46
Did some regression testing. That effect first appears in 0.122u5. From whatsnew:
Complete taitosj memory map from Nicola's ancient notes. General codeGood eye on that Smit!