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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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03066 | Crash/Freeze | Critical (emulation) | Always | Mar 24, 2009, 11:50 | Jul 20, 2009, 13:31 |
Tester | LastNinja2 | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.130u1 | Fixed in Version | 0.133 | Build | Normal |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 03066: All Sets in taitogn.c: Taito G-NET games freeze when you exit the test menu | ||||
Description | If you try to exit the test menu by pressing a button (like the instructions suggest), the game freezes and you must manually reset in order to proceed. I believe that's not correct, as the screen suggests that the game should automatically reset. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | All Sets in taitogn.c | ||||
Attached Files
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spuzbobl.png (3,300 bytes) Mar 24, 2009, 11:50
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chaoshea.png (3,386 bytes) Mar 24, 2009, 11:51
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.04666
hoellentaucher77 Tester
Jul 20, 2009, 13:21
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Bug is fixed with MAME 0.133 by Joerg Hartenberger (added watchdog driver to taitogn.c) |
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No.04667
Tafoid Administrator
Jul 20, 2009, 13:30
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For reference, it appears r6149 on SVN was the code to correct this. If someone still experiences problems - leave a note here. |