Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03131 Misc. Major Always Apr 30, 2009, 00:46 Apr 30, 2009, 01:18
Tester mbarnes View Status Public Platform SDLMAME
Assigned To Resolution Invalid report OS Linux
Status [?] Closed Driver
Version 0.127 Fixed in Version Build I686
Fixed in Git Commit Github Pull Request #
Summary 03131: SDLMAME window steals mouse pointer
Description Starting in version 0.127 and continuing to the latest release (currently 0.131), running SDLMAME in a window hides the mouse pointer. I can no longer interact with anything on my desktop except the game, and can only retrieve the mouse pointer by hitting Esc to exit the game. This makes running MAME in a window rather impractical.
Steps To Reproduce I've tested this on Debian and Fedora -- both i686 arches -- but can only reproduce the problem on Debian. I've heard reports of this on Ubuntu as well. May be a lower level issue, such as libsdl or Xorg.

1. $ sdlmame -window -nomaximize <some-game>
2. Mouse pointer disappears.
3. Press 'Esc' to exit game.
4. Mouse pointer restored.
Additional Information
Github Commit
Flags
Regression Version 0.127
Affected Sets / Systems
Attached Files
 
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Notes
2
User avatar
No.04291
Fujix
Administrator
Apr 30, 2009, 01:00
This is not a SDLMAME support page.
Instant close.
User avatar
No.04292
Tafoid
Administrator
Apr 30, 2009, 01:18
You might find an answer for your questions over at the official SDLMAME Forum:
http://www.bannister.org/forums/ubbthreads.php?ubb=postlist&Board=8&page=1