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ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
03206 Color/Palette Minor Always May 23, 2009, 15:23 Mar 23, 2011, 16:45
Tester Kale View Status Public Platform MAME (Self-compiled)
Assigned To Haze Resolution Fixed OS Windows XP/Vista/7 32-bit
Status [?] Resolved Driver
Version 0.131u2 Fixed in Version 0.141u4 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 03206: sshangha: Tile colors are wrong when you select them
Description When you choose the "tiles" (actually sprites) on the board, the color shown by the game is wrong. It should be like snap 0001.png, but instead it's like snap 0000.png. Notice that if you try to fix it directly (i.e. increasing sprite color offsets from 32 to 64) it'll break in worse things, like on Quest Mode stage 2.
Steps To Reproduce
Additional Information
Github Commit
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Regression Version
Affected Sets / Systems sshangha
Attached Files
png file icon 0000.png (21,086 bytes) May 23, 2009, 15:23
png file icon 0001.png (21,049 bytes) May 23, 2009, 15:23
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No.07331
Haze
Senior Tester
Mar 23, 2011, 16:44
I've fixed this, but I feel the fix is a hack.

I wonder if some of the glitches (either this, or another one in attract mode) happen on the actual bootleg PCB.

They seem to have reworked various parts of the game, and with the original set non-working due to protection it's hard to tell.