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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03253 | Sound | Minor | Always | Jun 10, 2009, 16:02 | Feb 17, 2011, 16:47 |
| Tester | sasuke | View Status | Public | Platform | MAME (Official Binary) |
| Assigned To | hap | Resolution | Fixed | OS | Windows XP/Vista/7 32-bit |
| Status [?] | Resolved | Driver | |||
| Version | 0.132 | Fixed in Version | 0.141u1 | Build | I686 |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03253: dangar and clones: All musics playing is always slow. | ||||
| Description | All musics playing in this game is always slow. (almost 80-90%?) | ||||
| Steps To Reproduce | |||||
| Additional Information |
The video of working with real hardware is here: http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm7129509 The video of working with MAME is here: http://gamenyarth.blog67.fc2.com/blog-entry-4926.html?id=sm5093582 |
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| Github Commit | |||||
| Flags | Verified with Original | ||||
| Regression Version | |||||
| Affected Sets / Systems | dangar and clones | ||||
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Attached Files
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Relationships
Notes
3
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No.04484
Kale Developer
Jun 10, 2009, 23:31
edited on: Jun 10, 2009, 23:35 |
Line 448: MDRV_CPU_PERIODIC_INT(irq0_line_hold, 7250) /* timed interrupt, ?? Hz */ The number controls the music tempo, it should be increased by a bit (should actually be around 8000)... I bet that the other games in this driver are affected as well (ninja emaki and galivan) |
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No.04493
sasuke Tester
Jun 12, 2009, 04:20
edited on: Jun 12, 2009, 04:23 |
Thanks. I think that about 7850 are the best frequency. |
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No.07218
hap Developer
Feb 17, 2011, 16:46
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was fixed in 141u1 |