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Viewing Issue Advanced Details
| ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 03268 | Save/Restore | Minor | Always | Jun 18, 2009, 12:12 | Mar 1, 2010, 22:31 |
| Tester | Germano | View Status | Public | Platform | MAMEUI |
| Assigned To | couriersud | Resolution | Fixed | OS | |
| Status [?] | Resolved | Driver | |||
| Version | 0.132 | Fixed in Version | 0.136u4 | Build | Normal |
| Fixed in Git Commit | Github Pull Request # | ||||
| Summary | 03268: All sets in galaga.c: Problem with Savestates | ||||
| Description |
When you play a second Galaga game (after you restarted mame), the coinage plays in a loop. Credit FF is shown. This happens using -autosave or -state on a saved game. This behavior also shows in Xevious. Dig Dug reboots the game every time a save is reloaded. Bosconian seems to have similar issues as Galaga/Xevious. |
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| Steps To Reproduce |
This issue happens only if autostate save is activated. > mame galaga -autosave Play game till the game boots to title. Exit > mame galaga -autosave |
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| Additional Information | |||||
| Github Commit | |||||
| Flags | |||||
| Regression Version | 0.131u3 | ||||
| Affected Sets / Systems | All sets in galaga.c | ||||
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Attached Files
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Relationships
| There are no relationship linked to this issue. |
Notes
1
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No.04525
Tafoid Administrator
Jun 18, 2009, 12:31
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Cleaned up text and left baseline mame reproduction instructions. Confirmed. |
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